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No! It's not that! Winner, I was forgotten about. I was dead, and no one bothered to recover me for a year! And they didn't even deliberately bring me back, either. No one cared, and I just didn't want the same thing to happen to you: to be forgotten about. I know how bad that feels.
 

Clock is a male contestant in Battle For BFDI and Battle for Dream Island: The Power of Two.

In Battle for Dream Island, Clock was one of the 30 recommended characters that had a chance to join the show in "The Reveal". The votes for the debut were revealed in "Reveal Novum" and he only got 5 votes which was not enough to join, placing him 23rd to join the season.

In Battle for Dream Island Again, Clock had the chance to join at the start of the season but he only received 59 votes which wasn't enough, placing him 52nd to join the season and so he was sent to the Tiny Loser Chamber.

In IDFB, Clock is currently in the Tiny Loser Chamber due to failing to debut in BFDIA. He had a chance to join the season but only received 37 votes[1], which was not enough to rejoin and placed him 38th to join the season.

In Battle for BFDI, Clock competed on the The Losers! until the split in "The Escape from Four" where he left to compete on Two's show.

In Battle for Dream Island: The Power of Two, Clock competed on The S! until his elimination in "The Seven Wonders of Goiky" with 2,152 votes, originally placing 35th overall. However, due to Liy and Pencil joining TPOT in "Category One", he ended placing 37th overall.

Appearance[]

Clock appears to be a bluish-grey and white minimalist wall clock. His fastest hand makes one revolution a minute and fast clock hands can be triggered by daylight savings time.[BFB3]

Changes[]

BFDI 14

  • Clock is badly drawn.
  • Clock is whitish-yellow.
  • Clock has no frame.
  • Clock has a 12, 9, and 6 for hours.
  • Clock's legs are closer to each other.
  • Clock's clock arms are plain and not straight.
  • Clock has arms that indicate minutes, seconds, and hours.

BFDI 17

  • Clock has a wooden frame.
  • Clock gains a 3 for hours.
  • Clock's inside is beige, and his frame is brown.
  • Clock's clock arms are designed.
  • Clock is better drawn.
  • Clock has a vintage style design.
  • Clock is smaller.

BFDIA 5a

  • Clock has the initials "CAS", meaning "Cake at Stake", under his 3.

BFDIA 13-IDFB

  • Clock loses his numbers.
  • Clock loses his seconds hand.
  • Clock has a minimalist and modern design.
  • Clock's frame is now plastic.
  • Clock's inside is now white, and the frame is blue. The frame is bigger and thicker (proportionally)
  • Clock's clock hands are blue.
  • Clock is scaled down in size.
  • Clock's hands point at 10:05.

BFB-TPOT

  • Clock's side outline is sharper and more rounded.
  • Clock's shine is slightly brighter and more noticeable.

Personality[]

BFB[]

Prior to joining The Losers!, Clock acted very self-righteously, being quick to condemn Liy, Ice Cube, Bracelety, and Teardrop, despite those last two doing nothing wrong. He was also slow in forming a truce with Liy and snapping at her when she tried to touch his clock hands to shake them.

When Clock joined his team, he began to act in a more calm and sophisticated manner, and he was very eager to help his team during multiple challenges, such as launching the basket, allowing Needle to use his clock hands to break open jawbreakers, and using his ticking motions to move his team's swing.

He also volunteered to investigate what was cracking the basket in "Four Goes Too Far", showing that sometimes his eagerness to help gets in the way of his proper judgement or common sense.

Clock is also seemingly a character of order and is a stickler for the rules. He relayed to Four in "Enter the Exit" which characters were dead and which were eliminated. Although Stapy simply wanted to stay to watch the competition and see Foldy again, Clock insisted on him being eliminated.

TPOT[]

Upon meeting Winner, he leaves his friends to join Winner on The S!. Clock started to develop a more obsessive nature, as he was clinging onto Winner during challenges, and preferring to talk to them and just stand near them, instead of helping his team with challenges, causing Winner to be more uncomfortable around him. However, after the events of "Getting Puffball To Think About Rollercoasters", Clock has stopped obsessing over Winner, and they now seemed to be neutral towards each other. However, In "The Seven Wonders of Goiky", Winner acknowledges to Clock that the team would be better off without him, which makes him very upset, Two tries to help him make amends with Winner, but he does not. He continued to feel upset about their relationship and even felt more upset when he was forced to be an assistant chef to Four and X.

Clock has been shown to have a desire to make people happier than he is, as he revealed to Winner in "Oneirophobe's Nightmare," that the reason he was so obsessive was that he didn't want Winner to feel forgotten and irrelavant as he felt when his previous team forgot to recover him for over a year.

Abilities[]

  • Strong Clock Hands: In "Getting Teardrop to Talk", Clock's Hands are strong enough to launch a basket to X. According to the Official Character Guide his clock hands are "infinitely powerful" when moving naturally according to the time.
  • Daylight Savings Speed Boost: In "Why Would You Do This on a Swingset", due to Daylight Savings, his hands spun fast enough to spin "The Losers" swingset due to them jumping one hour ahead.

Official Character Guide biography[]

Clock may seem stingy, demanding, and annoying, but he wants to do well in challenges. Specifically, his adept clock hands have helped in multiple team victories. Because of this power, Clock doesn't like when people touch his clock hands.

Clock stands up for those who have been wronged, especially if they've been wronged by Liy. He now has a truce with Liy, but Ice Cube barged into that truce as well, so now everything's weird.

Did You Know?: Clock can change the position of his hands whenever he wants, but if he waits for them to move naturally, they are infinitely powerful.

Coverage[]

Appearances[]

Battle for Dream Island[]

Clock Rejoin Line

Clock in Battle for Dream Island

In "Half a Loaf Is Better Than None", a very badly drawn Clock runs into a vat of hydrochloric acid to retrieve the Announcer's marbles.

In "The Reveal", Clock is one of the 30 handpicked recommended characters who can join the game. He says that watches are wannabes in his audition.

In "Reveal Novum", Clock said "That's good to know" when the Announcer said that they all got at least 3 votes. Clock, along with Basketball, only received 5 votes, placing 23rd, and was sent to the Locker of Losers.

In "Return of the Hang Glider", Clock is in the large crowd of Recommended Characters who are watching the final Cake at Stake.

Battle for Dream Island Again[]

In "Yeah, Who? I Wanna Know", with 59 votes, Clock only placed 54th to join and was flung to the LOL once again.

Image

"Hey, isn't it time for Cake at Stake?"

Clock made a cameo appearance in "Get in the Van", standing in front of a glass window with Balloony, displaying the time "CAS" in place of 4:00, alerting Firey that it was time for Cake at Stake.

In "Well, Look Who It Is!," Clock appears in the LOL and becomes frustrated when Cake obstructs TV's screen, blocking their view of the menu. Toward the end of the episode, as various contestants are cranking the LOL, they express their desire to be let down. Match, however, refuses to let them do so and directs them to take her to her friend Pencil. Clock responds by saying he doesn't want to do that and inquires about the islands she and the others ordered. Match retorts that she doesn’t take orders from those on the other side of the line.

In "PointyPointyPointy ♫," Clock is shown in the LOL. However, he does not get lines.

IDFB[]

In "Welcome Back", he is given a chance to join the game, along with the other characters in the TLC. Although the season is currently on hiatus, he ended up getting 37votes, placing 38th (to see spoiler texts, hover over it or highlight it with your cursor).

Battle for BFDI[]

Clock in BFB 1

In "Getting Teardrop to Talk", he is first seen telling off Bracelety for her support of Liy and Ice Cube's "torture" of Teardrop. Fanny then says she hates Clock, despite him not doing anything bad to her. When asked why, Fanny says that one's actions may be worthy of hate. After a quick conversation between Fanny and Bracelety, Clock tells Liy and Ice Cube to stop "tormenting" Teardrop. While Liy won't stop, Ice Cube does, and Clock is proud of Ice Cube. However, Ice Cube starts to wiggle Teardrop's vocal cords again shortly after being guilt tripped by Liy, enraging Clock.

That leads to an argument between Clock and Liy, which was cut short by a fork landing on Teardrop's head and chomping on Ice Cube's legs. Clock is quick to tell off Teardrop for biting Ice Cube's legs. Teardrop then smacks Clock and leaves. Clock and Liy restore their friendship through a truce. Liy tells Clock to shake his hand with her hand which he doesn't have. Liy tells Clock its not that hard to shake her hand and touches Clock's clock hands which makes him angry. Ice Cube then becomes part of the truce group. He is seen later with Eggy and Cake, the three of them wanting to join Loser's team. After the teams are formed, Clock tells Four to "quit his shenanigans", but is dismissed. During the challenge, Clock is shocked at Pin's ignorance of Loser. Later, he uses his clock hands to launch a basket at X, deeming his team safe.

In "Lick Your Way to Freedom", he asks Four to bring back the dead objects but is screeched at. His clock hands were used by Needle to crack open a jawbreaker. However, there was no one inside. Gaty was freed from another jawbreaker, securing their team's safety for another day.

In "Why Would You Do This on a Swingset", his clock hands were pivotal in winning The Losers! immunity again. After seeing iance use Fanny as a motor for their team's swing, Cake suggests using Clock to do the same. However, Clock's fastest hands go at 1 RPM, saddening Eggy. Pin calls him lazy. Loser's idea of using daylight savings saved the team.

In "Today's Very Special Episode", he is one of the other witnesses of Lightning's zapping of Bell. He calls it the "biggest zaptation" he's ever seen. He doesn't participate in the challenge, however, but Eggy and Loser's quick makeover of Four, with X inside, saved them.

Clock in BFB 6

In "Four Goes Too Far", he is first seen in the heart scene. Loser's usage of one of X's old baskets temporarily saved his team. When Bell starts to break the basket, Clock makes it his duty to find out who's causing it. When a hole is made in the basket, Bell passes the Twinkle onto Clock, and at the last second. Since Clock has the twinkle, The Losers! lost. Eggy tells off Clock for making the team lose, he apologizes and reminds her that he was the object who won them challenges 1 and 3.

In "The Liar Ball You Don't Want", in Cake at Stake, Clock is the sixth safe with 2,166 votes. After Loser is eliminated, he says that it's horrifying how he was placed inside a jawbreaker by Donut.

In "Questions Answered", Clock rings when it's time for Cake at Stake. During the challenge, when Cake is too scared to do the challenge without Loser to support them, Clock says "Same, same!" The Losers! are safe thanks to an encouraging speech from Pin.

In "This Episode Is About Basketball", Clock rings with Dora when it's time for Cake at Stake.

Clock asking to recover Four in BFB 10

In "Enter the Exit", before X says what the contest is, Clock interrupts X, telling them to bring back Four. After many attempts, Four is brought back. When Four was about to ask X who the other eliminated contestants were, Clock interrupted him by saying that he first has to recover their (the contestants') dead friends. Four false-screeches him before agreeing.

After Clock lists all the contestants who died, he is asked by Four about who was eliminated while he was gone. He mentions Stapy, who gets upset at him for revealing that he was eliminated and said that he just wanted to stay and watch. This leads to Clock stating that watchers are wannabes (which is a reference to his debut when he says "watches are wannabes"). Stapy was about to finish his sentence before being sucked up into Four. Clock also tells Four that Roboty was eliminated, but before telling them that no one knew where he went, Four zooms away to find him. Later, Four is in EXIT, which means that on the outside, they're just standing blankly, much to Clock's confusion.

In "What Do You Think of Roleplay?", Four indirectly mentions Clock by saying to The Losers! that they were missing someone. Eggy is stumped and asks Four if the question was part of the challenge and Four says no; and that they were XQZ'D (excused).

In "Return of the Rocket Ship" Eggy attempts to ask Four to revive Clock, while still failing to remember his name. Clock was not recovered.

Clock in BFB 15

In "The Four is Lava", Clock was finally recovered by Four, confirming his death in Enter the Exit. When his team finally remembers him, Clock is confused. Needle almost tells him that they forgot about him, but Eggy interrupts, saying they forgot what it was like to be without him and really miss him, to spare his feelings. Clock then asks what episode it is, and Leafy happily answers "fifteen!" Clock walks away from his team after hearing this, sarcastically talking about how cherished he feels by his team before realizing he's just talking to himself.

In "The Escape from Four", Clock is first seen walking with the other contestants to watch Four struggle to suck up Spongy. Clock is then seen attempting to pull the eliminated contestants out of Four. Clock at first stays with Four but later switches, after the BFDI is replaced with A BFB, to compete on TPOT.

Battle for BFB[]

In "X Marks the Spot", Clock is in the crowd of contestants who gasp when X is lassoed away by the Four Colored Team.

In "Chapter Complete", Clock urges Two to do something about the sun, after it has turned blue due to Four sinking into it, but Two chooses to stay out of it.

Battle for Dream Island: The Power of Two[]

Clock in TPOT 1

In "You Know Those Buttons Don't Do Anything, Right?", Clock learns that Four brought back the original BFDI as a prize, but agrees that switching isn't worth it since Four is too untrustworthy. During Cake at Stake, when Two says everyone got at least 200 votes, Clock references his "That's good to know" line from "Reveal Novum", until Two says they're lying. Two later says that some of the remaining recommended characters got at least 1,000 votes, and Clock asks if they're telling the truth as he no longer trusts them.

When picking teams, Clock is surprised to see Winner and is shocked to learn that Cake and Eggy don't know them. He then explains how Loser and Winner use to do everything together until Loser hit the mainstream and Winner faded into obscurity. Clock decides he'll team up with them without his former Losers. Clock later invites Ice Cube to his team of him and Winner, remembering their truce from BFB 1. Once they had a enough members, Clock says they should be called The Winners!. Winner isn't comfortable with their name being in the team name, so the name is changed to The S!.

During the challenge, they attempt to have Cloudy lift everyone to the top of the building, but they ditch that idea after seeing Rocky fall through and vomit inside him. Their next strategy is having Winner throw everyone to the top. This works for the most part but Bottle ends up shattering on impact. Clock then pushes Yellow Face over to make for a soft landing for Ice Cube. Clock talks Two into letting their team be safe since Bottle's shattered body is technically at the top of the building. After Winner climbs their way to the top, they are the second team safe.

Clock in TPOT 2

In "The Worst Day of Black Hole's Life", Clock keeps complimenting Winner during the challenge, which makes them uncomfortable. Winner says that they should probably be helping the team, to which Clock agrees and turns to go find something to do. Rocky then barfs a block in front of Clock, but Clock says that they don't need anymore. Later, Winner leaves to go see if Ice Cube died by recovering her. Clock and Yellow Face say bye as they head off. Bottle ends up dying when Bell swings into their tower. Yellow Face cheers until Clock tells him that wasn't a good thing. Clock then happily greets Winner after they've recovered Ice Cube and found Rocky. Cloudy tells Winner to recover Bottle, which makes Clock mad since Winner didn't get to stay long. Clock greets Winner again when they return with Bottle. Winner asks what Eggy's problem is, but Clock says they have to be more specific. Their stack of blocks gets knocked over by Bell, so Winner forgets their question to get back to stacking. Clock insists they can still chat while they stack. Clock's team comes in second place with eight blocks.

In "Getting Puffball To Think About Rollercoasters", after Cake at Stake, Clock asks Two how the competition is ever going to finish considering how they compete so infrequently and that there are 41 contestants. During the challenge, Clock interrupts Yellow Face's ad and suggests that they should build a performance stage for the amusement park. Although this is mostly because he wants to see Winner perform without Loser. When the time comes for The S! to put on their act, Clock interrupts just as Yellow Face is supposed to get on stage, claiming that Winner will be performing and pulls them on stage. However, Winner is pushed to their limit with Clock and leaves, wanting to be alone. With no one performing on their empty stage, The S! is given a 0/10. Team8s also ends up with a 0/10 score, making Clock wonder what the tiebreaker will be. However, Two thinks back to when Clock said the game was going by too slowly, so as a result, Clock's team and Team8s are both up for elimination.

Clock in TPOT 4

In "Gardening Zero", Clock is the 4th contestant safe in Cake at Stake with 4,913 votes. For the challenge, Clock’s team is sent to space to look after their Funny Plant. Before they leave however, Clock tells Ice Cube that since she’s made of water, she might sublimate in a vacuum and should just stay on earth for her own safety. The rest of the team arrive in space with space pods, which keep the team safe when a quasar fires a gamma ray at them. Clock’s team is safe since they kept their plant alive long enough before two other teams had their own killed.

In the stinger ending, Clock notices that Rocky barfed again and is concerned as pressurized vomit acts as a lens. Clock explains that if the quasar fires another gamma ray, it could refract in any number of unpredictable ways. Seconds later, the quasar fires another gamma ray which ends up refracting off of Rocky’s space pod and into all of the remaining Funny Plants.

In "Fishes and Dishes", when Two's plates land on some clouds, Clock claims responsibility for the clouds shifting faster from daylight savings. For the challenge, Clock asks Winner politely if they have any ideas. When the team tries using Bottle to dry the lake, he believes it is more efficient to go directly in the canal instead. Clock, along with Ice Cube, Rocky, and Bottle follow Winner's attempts to get in the canal via digging. However, all three attempts ended up in the five dying. Winner accidentally knocks Ice Cube into lake which gives Clock the idea to use Ice Cube into freezing the surface of the lake. Clock's team later places first as Winner was the first to give Two a plate.

Clock in TPOT 6

In "The Great Goikian Bake-Off", Clock is first seen next to the recovery center, implying that he died offscreen. Later, Clock asks Yellow Face what they're advertising and he says that it's an ad for the best cereal. The team decides to make cereal for Two. Yellow Face then does an ad for the ingredients they need and Clock bends all logic by grabbing the ingredients for them to use. Their cereal ends up getting ruined when Rocky barfs in it. Bottle is sent to get a chocolate ball to dilute the vomit, but Clock ends up finding her in a hole, with no chocolate ball. Clock figures that they have no choice but to serve the bowl of vomit to Two. This results in the team getting a 1/10 from a disgusted Two, so The S! is up for elimination. In the stinger, Clock gets mutilated by Four when he tries stealing their food.

In "The Seven Wonders of Goiky", Clock is eliminated with 2,152 votes. Clock is surprised to learn this, pointing out that Rocky was the one who ruined the cereal. Clock desperately tries to makeup with Winner before he has to go, insisting that he can't leave things the way they currently are. Rocky then barfs on him and Two scrubs their hand over Clock, making him disappear. Later, Clock finds himself in the Hotel kitchen with Four and X. Two pops in and tells Clock that even though he is eliminated, they don't think it's right to separate him and Winner when there's clearly baggage going on between the two. In the meantime, they're letting Clock work for Four and X until he manages to make things right with Winner. Clock thanks Two and then asks how he can help around the kitchen. Four and X give him the task of washing an endless pile of dirty dishes. In the stinger, Two lets Clock talk to Winner. Clock approaches Winner and talks to them for a bit, but Winner turns and runs away. Dejected, Clock walks back inside the hotel, and Two wishes him better luck tomorrow.

In "Outbreak At Stake", it is revealed that Clock has been taken on a fishing trip by Four and X, much to his dismay.

Clock in TPOT 10

In "Oneirophobes’s Nightmare," Clock is first seen in the kitchen with Four. When Four hears Ice Cube say that he would’ve loved Winner’s nightmare with Loser memorabilia, Four tells him he is needed and a hand comes out of his mouth and grabs him and takes him to Winner. Clock gets shoved inside Winner’s nightmare. He falls down and gets up and asks where is he, with Bottle asks why he is here. He says that Two kept him, but then looks around the place and asks where are they. Yellow Face picks up a Loser statue and wonders if he can keep it, and asks how dreams work. Clock says he’ll give him 100 million dollars for it. Ice Cube asks how dumb he would have to be in that much debt.

Clock asks the team what the goal is, and Ice Cube says it’s to end Winner’s nightmare. Clock is confused by this, saying it’s more like a dream, and that maybe Winner is jealous of all the fame Loser got. Ice Cube wonders if they maybe wanted revenge. Bottle then notices Winner going into the Loser Musuem. Ice Cube says for everyone to get onto her, which they do, and Ice Cube slides across.

They arrive at the museum and Bottle asks Clock if he’s coming, and he says that he’ll come in, but just hang back a bit, as he doesn’t want to upset Winner. Bottle says okay and goes inside the museum. After Winner explains what happened with them and Loser, Clock is shocked and asks if Loser really did that. Winner is surprised by Clock showing up again, asking how, why, and what is he doing here. Clock apologizes and thought they wanted fame, and he couldn’t believe that Eggy and Cake didn’t know who they were, and that he didn’t want Winner to be forgotten.

Winner asks him why it’s so important for them to be famous. Clock says that it’s because he was forgotten about, as he was dead and no one bothered to recover him for a year, and that they didn’t even deliberately bring him back either. He says that no one cared and he didn’t want the same thing to happen to Winner, to be forgotten about, as he knows how bad it feels. Winner says that they knows a bit about that how Loser left, but says that Clock was treating them like a celebrity for no reason when that was the last thing they wanted. Clock says that he’s sorry, for pushing them, making them uncomfortable, and that he misread what they were going through, but Winner says they get it, and that they just wanted someone who cared about them, and they says that they appreciate him trying to do that for them, and the rest of The S! Too.

Winner says they can leave the stuff with Loser behind. After The S! comes out of Winners nightmare after being safe, Ice Cube says that she’s glad him and Winner were able to sort everything out, while looking at Book and Price Tag running, with her getting a bit sad. Two says that Clock is supposed to be in the kitchen, and they apologize for giving Winner special treatment, but Winner says that it’s all sorted, and that Clock and them are good. Clock asks if he really thinks so, with Winner saying yes. They both smile at each other. Clock says that he’s ready to go, and Two says that sounds good and says goodbye to him, for real this time. They send Clock to the elimination space with him being on the bed first and then walking towards the window, and after he looks outside, he asks where is he, with an echo following.

In "Out Of The Blue," Two mentions to the exitors that they needed someone to work the kitchen after Clock was sent to the elimination space the episode before.

Relationships[]

Main article: Clock/Relationships

Votes[]

Season 1
Episode Votes Status
18 5 Failed to Join
Season 2
Episode Votes Status
1 59 Failed to Join
Season 4
Episode Votes Status
7 2,166 Safe (6th)
Season 5
Episode Votes
4 4,913 Safe (4th)
7 2,152 Eliminated
Total votes
Elimination Save votes Total
2,166 7,065 9,295

Deaths[]

  1. "Half a Loaf Is Better Than None": Walks into a vat of hydrochloric acid along with the other recomended characters for that episode.
  2. "Reveal Novum": Crushed by the Sun with the other recommended characters in the LOL.
  3. Between "Enter the Exit" & "Get to the Top in 500 Steps": Killed by Four off-screen. (Confirmed in "The Four is Lava")
  4. "Fishes and Dishes":
    1. Falls into lava.
    2. Gets crushed by piles of dirt.
    3. Killed by water pressure.
  5. "The Great Goikian Bake-Off":
    1. Killed by Four offscreen.
    2. Mutilated by Four.

Non-canon deaths:

  1. "If Among Us Was a BFDI Challenge": Gets sucked into Black Hole.
  2. "UNREAL BFDI — Thanks for 1 Billion Views!": Is squashed and compressed to form Snare Drum.

Kills[]

Total kills: 1

Character Number of times killed Episodes
Bottle 1 "Getting Puffball To Think About Rollercoasters"

Trivia[]

Comparisons[]

  • Clock is one of the three contestants who have a blue and white color scheme, the others are Pen and Fanny.
  • He and Fanny are pretty similar in many ways.
    • Both can act moody and demanding.
    • Both have a blue and white color scheme.
      • Both had major design changes.
    • Both are armless.
    • Both had no nicknames prior to Clock's elimination (Fanny was called a murderer by Tree).
    • Both are voiced by Satomi Hinatsu.
    • Both were formerly voiced by Michael Huang.
    • Both are self-working machines that aren't counted as mechanical minds.
    • Both have something spinning in their faces.
    • Both were originally recommended characters who had the chance to be in BFDI.
    • Both are probably battery powered because Clock is a wall clock, and Fanny doesn't have a cord to connect to an outlet.
    • Both are in The Power Of Two.
    • Both also switched from BFB to TPOT, specifically after the BFDI was replaced with A BFB.
    • Both of their names are five letters long.
    • Both of the logos for the teams they compete on have blue as a main color.
    • Both are on the two teams in TPOT that lost 3 members first.
    • Both of their teams were up for elimination in The Great Goikian Bake-Off.
  • Clock is one of the four contestants with a TPOT pose that references the season's name, along with Winner, Price Tag, and TV.

Competition[]

  • Clock was the least voted male to join IDFB.
  • Seeing as bringing back Four was considered an official challenge in "B.F.B. = Back From Beginning", Clock is the first and only contestant (not serving as host) who has ever announced a contest.
  • Clock, Cake, Eggy, Pillow, and Taco are currently the only contestants who have competed on multiple teams but never with a former teammate.
  • Clock has played a role in both of his team's first losses.
  • Clock holds the record for the least votes to stay when eliminated with 2,152 votes, beating Naily's 2,286.
  • Clock, Cloudy, and Naily are the only contestants who've been eliminated with less than 3,000 votes to stay in a single episode.
    • Clock is the only one with more than 3,000 total votes to his name.
  • Clock is the first TPOT contestant who wasn't immediately sent away after being eliminated.
  • Clock, Eggy, and Cake all followed the exact same pattern as competitors:
    • In BFB, they joined The Losers! and survived one elimination before quitting for TPOT.
    • In TPOT, they survived their first Cake at Stake, but were eliminated at their second.
    • They were all eliminated first before the other losing team did Cake at Stake.
    • None of them were eliminated through ordinary means. Clock was allowed to stay in the hotel, Eggy was faded away, and Cake was crushed to death by Two and had to be recovered.
    • Coincidentally, they were all eliminated in back to back episodes, from TPOT 6, 7, and 8.

General[]

  • His clock hands usually sit at an 11:05 position by default.
  • The reason why Jacknjellify made Clock have no arms is because if he did, he will have two sets of hands, which will get confusing, so to avoid that confusion, he was made with no arms.
  • In "Getting Teardrop to Talk", Clock shows that he doesn't like his clock hands getting touched.
  • There is an official wall clock shaped like Clock, available on RedBubble. It can be purchased here.
  • His clock hands are shown to be very strong as they moved X's Baskets and the large swingsets with little effort. According to the Official Character Guide, they become weaker when Clock moves them manually.
  • Both of Clock’s only lines as a non-contestant get referenced in future episodes.
  • Clock is the first contestant to be screeched twice by Four.
Ringalingaling

Clock ringing

  • In "Questions Answered" and "This Episode Is About Basketball", he makes ringing sounds when it's time for Cake at Stake.
    • This may have been a reference to "Get in the Van", where Clock's face also displays a time for Cake at Stake.
    • His clock hands never seem to indicate a consistent time for Cake at Stake to start. In BFB 8, his clock hands are almost in the same position that they always sit in, and in BFB 9 and BFDIA 5a, they show that Cake at Stake starts at 3:00 and 4:00 respectively.
  • In Clock's TPOT pose, his hands are in the "2:00" position which represents the theme of TPOT.
  • "Getting Puffball To Think About Rollercoasters" marks Clock's first time killing another character.
  • Gamma ray bursts make him feel nauseous, as he stated in "Gardening Zero".
  • In "Oneirophobe's Nightmare", Clock is implied to have autophobia, the fear of isolation.
  • Similar to Remote, he is slightly shorter in BFB and TPOT than in IDFB, this is due to BFB not using the BFDI assets, and the faces and limbs are hand drawn.
  • Clock is the only contestant to join a team with a celebrity (or a former one) on it, in BFB he was in The Losers! then in TPOT he was in The S! with Winner.


Gallery

Click here to view the image gallery for Clock.
Click here to view the gallery.

See also[]

References[]


BFDI possible debutants
8-BallBalloonyBarf BagBasketballBellBombyBookClockCloudyDavidDoraEggyEvil LeafyFannyFriesGrassyMarkerNailyNickelNonexistyPiePillowRemoteRobot FlowerRobotyRubySawTacoTreeTV
IDFB TLC/LOL
BFDI contestants that are permanently eliminated

TeardropMatch

BFDIA contestants that are permanently eliminated
DonutDoraPuffball

BFDI contestants who failed to join BFDIA
BlockyDavidEraserPenSnowball

Recommended characters who failed to join both BFDI and BFDIA
8-BallBalloonyBarf BagBasketballBellBlack HoleBottleBraceletyCakeClockCloudyEggyFannyFirey Jr.GatyGrassyLightningLollipopMarkerNailyNonexistyPiePillowRemoteRobot FlowerRobotySawTacoTreeTVIDFB recommended character


The Losers!
Thelosers
Stayed after the split: FireyLeafyLoser

Switched to TPOT: EggyClockCakeCoinyNeedlePin

The S!
Ts tpot

TPOT 12: BottleIce CubeWinnerYellow Face
Eliminated: CloudyClockRocky

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