Battle for Dream Island Wiki
Battle for Dream Island Wiki

That's it! Now it's time to de-magnetize you!
 

Tennis Ball's Magnet describes a collection of magnets owned by Tennis Ball. Often used to give him the upper hand in challenges and make up for his lack of arms.

Appearance[]

During the course of BFDI the magnet appears as a simple red horseshoe magnet with grey tips.

In BFDIA the magnet is given more detailed shading, adding light and dark. A second magnet also appears being identical except the blue handle.

BFDIA 17 introduces TB's Ultra-Magnetizer™ it's appearance resembles it's predecessor - being a red horseshoe magnet- however the tips now have "N" and "S" engraved into them alongside the main body having "TB's Ultra-Magnetizer™" engraved. The detail on the shading is also increased.

BFDIA 19 shows an upgraded version of TB's Ultra-Magnetizer™ modified to have a yellow button attached to the base. A red, blue and yellow wires messily dangling out of the body. Alongside a metal battery with a red and blue circle at each end and a battery percent indicator in-between.

Coverage[]

It was seen in "Half a Loaf Is Better Than None" when Tennis Ball uses it to retrieve Bally and Marble out of the hydrochloric acid vat to get 15 bonus points.

In "Gardening Hero", Tennis Ball threatened to demagnetize the Announcer in his rejoining audition for calling him "clumsy".

In "The Glistening", Tennis Ball attempted to de-magnetize the Announcer for calling him clumsy, which he warned him about last episode. When the Announcer has the magnet used on him, he starts shaking and speaks gibberish. Tennis Ball gets sent to the TLC shortly after.

Tennis Ball's Magnet being used on the Announcer.

Tennis Ball's Magnet being used on the Announcer.

The magnet reappears in the BFDIA episode "Lots of Mud". Golf Ball instructs Tennis Ball to hold the magnet over the lake to attract the keys Flower threw into it, but the magnet ends up attracting lots of metallic debris instead. Later, Tennis Ball takes out a second magnet; the combined strength is enough to attract not only the keys, but also Needle, who happened to be holding them underwater.

Near the start of "Start the Shift", Tennis Ball uses the magnet to pull Needle out of a cave.

TBMagnetBFDIA

It's first major role is in "🥚", with Tennis Ball first using it to collect an old Cake At Stake place for the elimination. It is later used by Tennis Ball to attract the HPRC to recover the contestants he killed in order to fill his basket. However the HPRC hits Coiny and Needle as it's being attracted, the pressure disfigures Needle.

It reappears in "Launch Party" it is used by Pin as an item to fill her basket and later sold to Ruby.

The HPRC is attracted to the Goiky Highway using the magnet in "I'm the Main Character", which scatters the eliminated contestants.

Trivia[]

  • It appeared on 19A of Ten Words of Wisdom as a running joke. This is because Crafty7, an eliminated contestant on 18B, had a tennis ball.
  • The magnet has been used on Needle more than any other character, at 3 times.